![]() ![]() ![]() Dieter Stark, whose main purpose in the film was to be a dumb Jerkass, get lost, and end up and Compy chow, gets an entire playable level here where he battles his way past not only compies, but prehistoric crocodiles and Baryonyx, in addition to being the boss character on the compy's level. Ascended Extra: Combined with Spared by the Adaptation.And Now for Someone Completely Different: The Human Hunter section begins where the Compy section ends, the Raptor section begins where the Human Hunter section ends, the Rex section begins where the Raptor section ends, and Sarah Harding's section begins where the Rex's section ends.Advancing Boss of Doom: Sarah cannot kill the Rexes on her first two levels thus must distract them with flares and knock them back with grenades while she flees.Adaptational Badass: Sarah Harding, who goes from being an animal behavioralist to something of a one-woman army, mowing down Velociraptors while running from the Rex and even taking down two T.Abandoned Area: The Ingen facilities in the Human Hunter and Raptor stages, combined with No OSHA Compliance.This game, completely different from the 32-bit version, featured a birdseye point of view, and gameplay-wise was not unlike the Jurassic Park game for the Super Nintendo Entertainment System. Players face off against a wide range of environmental obstacles, other dinosaurs, and humans in a fairly non-linear storyline.Īlso released by Appaloosa Interactive in 1997 was a 16-bit version for the Sega Genesis. There are five playable characters: the Compsognathus, Dieter Stark ( Human Hunter), the Velociraptor, the T. The soundtrack is notable not only for being one of the earliest video game soundtracks to feature recorded orchestral instruments instead of MIDI or other synthetic music files, but also one of the first composed by Michael Giacchino, who would later return to the franchise with Jurassic World. In 1998, a modified special edition was released that added bonus content. The Lost World: Jurassic Park is a 1997 side-scrolling platformer action-adventure Jurassic Park game developed by DreamWorks Interactive for the Sony PlayStation and Appaloosa Interactive for the Sega Saturn, adapted from the film of the same name. ![]()
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